Founded by Matthew Hemby, Will Wallace, and Maitland Lederer, Violet Crown brings more than 50 years of games development to new realities. Our mission is to apply our expertise in interactive narrative, digital communities, and product design towards new types of play made possible through XR technologies.
As a remote-first startup built around commitment to and curiosity for our community, we’re taking local creators and local stories to a global audience in ways both unexpected and impactful. As collaborators, we emphasize honesty, inclusiveness, and wellness, and are supported with equitable compensation, personalized mentorship and development, and a commitment to represent a diversity of voices.
Matthew is most recently known for creating the Star Wars: Hunters franchise while leading BossAlien UK and supporting Zynga’s transition to cross-platform product development. His previous work includes creative and operations-focused leadership on games like Star Wars: The Old Republic, Rock Band, and Age of Empires.
Will’s work as Creative Director for Star Wars: Hunters reflects a career of bringing new worlds to life. His project experience includes design leadership on both the Star Wars: Galaxies and Star Wars: The New Republic massively multiplayer games, as well as the hit mobile game Dungeon Boss.
Maitland’s career spans both technical and creative roles across leading-edge platforms. Recent work includes development of character and combat identity for Star Wars: Hunters, and its supporting technology. Previous contributions include UX and gameplay development for Prey (2017), network architecture for Rock Band and Star Wars: The Old Republic, and multi-platform support for The Sims.